Prevent all combat damage that would be dealt by non-Werewolf creatures. Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Near Mint - $4.00
Lightly Played - $3.20
Moderately Played - $2.80
Heavily Played - $2.40
Damaged - $2.00
Near Mint Spanish - $4.00
Lightly Played Spanish - $3.20
Moderately Played Spanish - $2.80
Heavily Played Spanish - $2.40
Damaged Spanish - $2.00