Conflict continues on the world of Lorwyn as mighty races find common ground—and power—by forming new tribes, based on classes. Wizards, Warriors, Shamans, Soldiers, and Rogues give a boost to their cohort and bring a new tool for battle: Tribal Equipment.
Shamanism is a white/black/green theme deck with a Shaman tribal theme.
The "Shamanism" deck imbues you with the power to commune with nature . . . and nature's about ready to unleash a massive beating. The longer the game goes, the more unstoppable your Shamans become. Your opponents will learn it's not wise to mess with the wise!