Whenever Hercules attacks, put a +1/+1 counter on him. He gains indestructible until end of turn. Whenever Hercules is dealt damage for the first time each turn, put that many +1/+1 counters on him. (He must survive the damage to get the counters.)
Near Mint - $0.80
Lightly Played - $0.60
Moderately Played - $0.60
Heavily Played - $0.50
Damaged - $0.40
Near Mint Spanish - $0.80
Lightly Played Spanish - $0.60
Moderately Played Spanish - $0.60
Heavily Played Spanish - $0.50
Damaged Spanish - $0.40