Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Land —
Rarity:
Rare
If you control two or more other lands, Hall of Storm Giants enters the battlefield tapped. {T}: Add {U}. {5}{U}: Until end of turn, Hall of Storm Giants becomes a 7/7 blue Giant creature with Ward {3}. It's still a land. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)
Near Mint - $0.30
Lightly Played - $0.20
Moderately Played - $0.20
Heavily Played - $0.20
Damaged - $0.20
Near Mint Spanish - $0.30
Lightly Played Spanish - $0.20
Moderately Played Spanish - $0.20
Heavily Played Spanish - $0.20
Damaged Spanish - $0.20
Foil Prices
Near Mint Foil - $0.40
Lightly Played Foil - $0.30
Moderately Played Foil - $0.30
Heavily Played Foil - $0.30
Damaged Foil - $0.20
Near Mint Foil Spanish - $0.40
Lightly Played Foil Spanish - $0.30
Moderately Played Foil Spanish - $0.30
Heavily Played Foil Spanish - $0.30
Damaged Foil Spanish - $0.20