Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.)
Reverse Type:
Creature — Human Cleric
Flying, first strike
Each creature you control has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
If Chapel Shieldgeist would be put into a graveyard from anywhere, exile it instead.
Near Mint - $0.10
Lightly Played - $0.10
Moderately Played - $0.10
Heavily Played - $0.10
Damaged - $0.10
Near Mint Spanish - $0.10
Lightly Played Spanish - $0.10
Moderately Played Spanish - $0.10
Heavily Played Spanish - $0.10
Damaged Spanish - $0.10
Foil Prices
Near Mint Foil - $0.70
Lightly Played Foil - $0.60
Moderately Played Foil - $0.50
Heavily Played Foil - $0.50
Damaged Foil - $0.40
Near Mint Foil Spanish - $0.70
Lightly Played Foil Spanish - $0.60
Moderately Played Foil Spanish - $0.50
Heavily Played Foil Spanish - $0.50
Damaged Foil Spanish - $0.40