Until end of turn, cards you own that aren't on the battlefield lose all card types, costs, names, and abilities and become red sorceries named Missile that cost {R} with "Missile deals 2 damage to any target."
Near Mint - $0.70
Lightly Played - $0.60
Moderately Played - $0.50
Heavily Played - $0.50
Damaged - $0.40
Near Mint Spanish - $0.70
Lightly Played Spanish - $0.60
Moderately Played Spanish - $0.50
Heavily Played Spanish - $0.50
Damaged Spanish - $0.40