Prevent all combat damage that would be dealt by non-Werewolf creatures. Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Near Mint - $4.90
Lightly Played - $4.00
Moderately Played - $3.50
Heavily Played - $3.00
Damaged - $2.50
Near Mint Spanish - $4.90
Lightly Played Spanish - $4.00
Moderately Played Spanish - $3.50
Heavily Played Spanish - $3.00
Damaged Spanish - $2.50