Prevent all combat damage that would be dealt by non-Werewolf creatures. Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Near Mint - $2.20
Lightly Played - $1.80
Moderately Played - $1.60
Heavily Played - $1.30
Damaged - $1.10
Near Mint Spanish - $2.20
Lightly Played Spanish - $1.80
Moderately Played Spanish - $1.60
Heavily Played Spanish - $1.30
Damaged Spanish - $1.10