Spike Weaver enters the battlefield with three +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
Near Mint - $0.70
Lightly Played - $0.50
Moderately Played - $0.50
Heavily Played - $0.40
Damaged - $0.40
Near Mint Spanish - $0.70
Lightly Played Spanish - $0.50
Moderately Played Spanish - $0.50
Heavily Played Spanish - $0.40
Damaged Spanish - $0.40