Prevent all combat damage that would be dealt by non-Werewolf creatures. Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Near Mint - $1.00
Lightly Played - $0.80
Moderately Played - $0.70
Heavily Played - $0.60
Damaged - $0.50
Near Mint Spanish - $1.00
Lightly Played Spanish - $0.80
Moderately Played Spanish - $0.70
Heavily Played Spanish - $0.60
Damaged Spanish - $0.50