Prevent all combat damage that would be dealt by non-Werewolf creatures. Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Near Mint - $0.25
Lightly Played - $0.25
Moderately Played - $0.25
Heavily Played - $0.25
Damaged - $0.25
Near Mint Spanish - $0.25
Lightly Played Spanish - $0.25
Moderately Played Spanish - $0.25
Heavily Played Spanish - $0.25
Damaged Spanish - $0.25