Prevent all combat damage that would be dealt by non-Werewolf creatures. Whenever you roll {CHAOS}, each creature you control gets +2/+2, gains trample, and becomes a Werewolf in addition to its other types until end of turn.
Near Mint - $2.80
Lightly Played - $2.30
Moderately Played - $2.00
Heavily Played - $1.70
Damaged - $1.40
Near Mint Spanish - $2.80
Lightly Played Spanish - $2.30
Moderately Played Spanish - $2.00
Heavily Played Spanish - $1.70
Damaged Spanish - $1.40