Whenever you cast a noncreature spell, put an oil counter on Mercurial Spelldancer.
Whenever Mercurial Spelldancer deals combat damage to a player, you may remove two oil counters from it. If you do, when you cast your next instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Near Mint - $0.10
Lightly Played - $0.10
Moderately Played - $0.10
Heavily Played - $0.10
Damaged - $0.10
Near Mint Spanish - $0.10
Lightly Played Spanish - $0.10
Moderately Played Spanish - $0.10
Heavily Played Spanish - $0.10
Damaged Spanish - $0.10
Foil Prices
Near Mint Foil - $0.20
Lightly Played Foil - $0.20
Moderately Played Foil - $0.20
Heavily Played Foil - $0.20
Damaged Foil - $0.10
Near Mint Foil Spanish - $0.20
Lightly Played Foil Spanish - $0.20
Moderately Played Foil Spanish - $0.20
Heavily Played Foil Spanish - $0.20
Damaged Foil Spanish - $0.10