Ice Fusion (As an additional cost to play Icebind, you may reveal an Ice card from your hand.)
Deal 1 arcane damage to any target. If Icebind was fused and deals damage to a hero, freeze a card in their arsenal until the start of your next turn. (A frozen object can't be played or activated.)
Near Mint - $0.10
Near Mint Spanish - $0.10
Lightly Played - $0.10
Lightly Played Spanish - $0.10
Moderately Played - $0.10
Moderately Played Spanish - $0.10
Heavily Played - $0.10
Heavily Played Spanish - $0.10
Damaged - $0.10
Damaged Spanish - $0.10