Dungeons & Dragons: Adventures in the Forgotten Realms
Type:
Creature — Skeleton
Rarity:
Mythic
Cost:
{1}{R}{R}
Flying Flameskull can't block. Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until te end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.)
Near Mint - $0.10
Lightly Played - $0.10
Moderately Played - $0.10
Heavily Played - $0.10
Damaged - $0.10
Near Mint Spanish - $0.10
Lightly Played Spanish - $0.10
Moderately Played Spanish - $0.10
Heavily Played Spanish - $0.10
Damaged Spanish - $0.10
Foil Prices
Near Mint Foil - $0.10
Lightly Played Foil - $0.10
Moderately Played Foil - $0.10
Heavily Played Foil - $0.10
Damaged Foil - $0.10
Near Mint Foil Spanish - $0.10
Lightly Played Foil Spanish - $0.10
Moderately Played Foil Spanish - $0.10
Heavily Played Foil Spanish - $0.10
Damaged Foil Spanish - $0.10