Creature and enchantment spells you control can't be countered.
3G: Target land you control becomes an X/X Elemental creature with haste and trample until end of turn, where X is the number of enchantments you control. It's still a land.
Near Mint - $0.40
Lightly Played - $0.30
Moderately Played - $0.30
Heavily Played - $0.30
Damaged - $0.20
Near Mint Spanish - $0.40
Lightly Played Spanish - $0.30
Moderately Played Spanish - $0.30
Heavily Played Spanish - $0.30
Damaged Spanish - $0.20